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Nerevar28

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A member registered Feb 07, 2019

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I didn't realize this was connected to Off the Cuff till I saw Exits grinning face after I clicked on it, so that was a pleasant surprise!  Although the only things connecting the two seem to be Exit and kink.

Gotta say I like the more lighthearted tone this game takes compared to the far scarier OTC. The safe word concept is genuinely kind of fascinating to me, I don't think I've seen any other "horny" game use this idea.

At first I was kind of confused that it was even included. Like, duh, its a erotic visual novel, you're gonna get some sexy  scenes, why play it if you're just gonna reject the characters advances?

But after I was done seeing all the sex scenes I did a second "safe word" playthrough and I was surprised at how sweet the characters were when you said you were done or didn't like it. No condescension or shame, just total  acceptance.  It was weirdly rewarding to see a more tender side to these characters, and for them to be so concerned and receptive to your feelings. I felt like a jerk every time I used the safe word but that's entirely on me and not the games writing, which was  compassionate and nice.

As for the characters, Exit was charming as always.  That mischievous little minx is extra kinky in this one.  Her new outfit is nice too.

Channery was sweet but the part where she drugs your tea was legit kinda frightening at first. I thought it was a part of some dark twist the game had in store for me so I spammed the safe word immediately. I listened to her explanation and it made sense, but boy before that was kinda intense.

I liked Robyn as the more safe, "vanilla" route for new players. Her insecurity and relentless positivity was a nice break from the intensity of the previous routes.  And I gotta say, sugar-into-energy freckles and glow in the dark genitals are definitely a first for me. Very imaginative!

Maya's route was probably the hottest one for me other than Exits, cause it seemed to involve body mod stuff the least and more on psychological stuff, which appealed to me more.  Her personality felt like the most dominant one too, that sort of firm and commanding maturity was hot as hell.

I did find one typo though, in Exits route there's a part where she's grabbing the players butt and a phrase is repeated twice.  It's "her hand continues curling around curling around the back". Just thought you should know.

I hope this overly long review made sense and wasn't just rambling. Anyway, this was a fun VN to waste time with, thanks for the free entertainment!

I really liked this game. Visually it looks fantastic, and the concept behind it is pretty unique. I especially loved how the bosses remember beating you. When I discovered this on the second boss, I went back and lost on purpose to the first one. His dialogue for beating you over and over is hilarious. This feature is really neat and makes losing kind of fun. The green guy is my favorite of the two. 

My only gripe is with the second phase of the second boss. Maybe I am awful at games, but I wasn't able to beat him even on baby mode after multiple attempts. I think so much is happening on screen so fast its almost impossible to react or do anything in time. I also encountered a bug where I couldn't move the antivirus around. It was fixed once I died, but it was weird.

But everything else in the game is fantastic. The character design, the dialogue, the visuals,  the concept. I'd love to see more viruses added to the game to fight, or the option to rematch old viruses you've already beaten. But it seems like it hasn't been updated for a while so I guess the project is on hiatus or cancelled, which is a shame. Either way, this was a fun little experience.

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I had no idea there was a whole extended universe behind this game. I might give it a more thorough perusal when I have time. And I also didn't know that about manipulating Markus! That's actually pretty clever, like a hidden mechanic. As for making it more clear, I don't know, I'm not a game designer so I don't think I have the best ideas. I guess one way would be to highlight important gameplay related text in a different color, like red or yellow, but I don't know if whatever program you're using will let you do that. You could have Exit be just like, bluntly obvious, it would be believable because shes a smart character, and she has no reason to be vague to herself after all. But then again maybe she would do that, shes kind of a weirdo.  

I'm happy I wasn't entirely wrong in my assessment of  Markus. He definitely came off as a complete monster with no humanity in him at all. I  hope he dies lmao. Anyway keep up the good work! It seem like you have so many ideas and characters  already so I'm sure whatever you make next will be great! 




  

I dug the game despite not being into the more intense kink stuff. I really liked Exit as a character, shes super cute and her internal monologue was fun to read. I'd definitely wouldn't mind seeing more of her escapades. Markus was a bit more bland to me though, he felt more like a thug than a criminal mastermind worthy of being Exits nemesis. I guess his gruffness makes for a nice thematic contrast to Exits flamboyance, but I still found him kinda uninteresting, at least compared to Exit. Or maybe I'm just bitter that I lost to him like ten times before I figured out how to escape. :P 

As for the puzzles, it took me a bit of trial and error to solve, mostly because of the music thing. I figured out how to get the knife and the taser, but getting Markus to turn off the music was the hardest thing to work out. I eventually just stumbled into the solution by chance by picking the moaning option. That one part could have been more clear, or maybe it was and I just didn't get it. The knife and taser were easy to deduce though.

The endings where Exit submits to Markus and the one where Exit wins were both pretty hot. I guess I'm more attracted to the erotic mind-game aspect than the torture aspect.

Also,  I think my game might have been glitched, cause sometimes I'd click an option and Markus would do the opposite of what I clicked. Like instead of tazing me he would slap me. I didn't know if that was the game intentionally messing with me or a bug, but I overcame it by loading saves.

Anyway, this is an underrated little VN and I hope it gets more exposure. Its got good dialogue and a interesting premise. I'd like to see Exit have a more eccentric villain to play off of, one who's more willing to banter and talk trash with her instead of getting pissed.  Also would have liked to see Markus follow up on that spanking threat but hey can't have everything.

Jeez I wrote way too much and its kinda just rambling, sorry about that. Great game!